Gamification and board games are two emergent trends. Both appeal to the human curiousity to explore and discover. Testing is also about exploring and discovering so the game is an excellent medium to learn testing skills.
This speech describes how games can be used in the testing community, using three concrete examples that the author has successfully applied in his profession.
• Find the Bug! lets the players analyze a system, identify risk areas and literally find the bug.
• Find the Bug – Agile! lets the players practice test-driven development by creating test cases and execute them.